The idea of helping yourself to get to sleep with an ambient soundtrack isn't new, of course - you'll remember I reviewed Sleep Machine - Thunderstorms a while back? Sleep Maker has the same idea, but offers a full fifteen ambient sounds, ensuring there's something for everyone. It's written in Qt and is a tiny bit cartoonish, but the samples are good and the timer works as advertised and.... ZZzzzzzz.........
I'm always on the lookout for a good To-Do application, be it a standalone application on my mobile device, or one that ties in with a good Calendar app. Could 2Do be the application that makes my heart sing and allow me to run my life from inside my smartphone again?
In the preceding Nokia E6 review parts, Rafe has gone into extensive detail about the E6's hardware design, its software bundle and its enterprise credentials. He has alluded to the need for a modern enterprise device to also appeal to consumers - or at least to appeal to the business user who also wants a degree of media and entertainment along with his or her push email. It's here that the Nokia E6 is perhaps at its weakest, but it's not all bad news, as you'll see in this final part to our E6 review series. Plus I also present my overall opinion of this new device.
Nokia is pretty proud of its green credentials throughout the company, and their latest branded game, Climate Mission 3D, wants to make sure that smartphone users are also aware of what they can do as individuals. But like any good lesson, it's far better to hide the education inside a game. Which is what Nokia has done here.
Time for the next part in our look at the Nokia X7 (see parts one, two and three as well). This is the point where traditionally we'd turn to look at the applications in a Symbian phone review. And who am I to break with tradition? Exactly. But this time I want to go from a different angle, because applications nowadays mean a lot more to the man or woman on the street.
Following on from part 1 (hardware) and part 2 (software), here is the third part of our Nokia E6 review. It covers the E6's enterprise credentials, including email, office and other business related applications and settings. I also provide my concluding thoughts on this hybrid touch and keyboard form factor device, unique in the Symbian^3 range. But don't switch off afterwards, because Steve's going to provide a multimedia-themed E6 part four, plus his own concluding thoughts, in a few days time.
Continuing my run of cases for the Nokia E7 Communicator, I here review the Noreve Tradition Leather Case, a luxury design that again sees the E7 staying in situ. With some of the best-smelling(!) leather I've yet experienced, this is definitely a top end case design and beautifully crafted, with only one or two minor quibbles.
Well, what do you know? The Post Office, a grand old institution in the UK, still with branches in many villages across the country, just got itself an official 'app' in the Ovi Store, commissioned by the PO from developers Grapple Mobile. The result is implemented in Java and a trifle simplistic, but it's still a quick way into some of The Post Office's most needed information.
In part 1 of our review of the Nokia E6, we looked at its hardware and positioning in the smartphone world, along with a flavour of its tweaked (VGA) touch interface. In this second review part, we look in more detail at the implementation of Symbian Anna on the E6, the third party software scene, and Nokia's Ovi services on this new 'slab qwerty' device.
It looks smart, it sounds wonderfully weird, and there's a tiny hint of the old Game and Watch style of play in World of Rabbit. But can this collection of mini-games win over players in the modern smartphone world?