Every wondered about the business behind a game? Ewan takes time out from playing System Rush to ask Rob Hendry, of Ideaworks 3D, some of the nitty gritty details of working with Nokia's flagship gaming platform.
With the N-Gage and N-Gage QD avaialble at some fantastic prices (as low as $99 in the US) is this a good time to get the system? Ewan thinks so, and Nokia's offering of free demo versions and full games (Snakes) just make it even better. Here's your guide to the freebies.
Rifts… It’s not just another Role-Playing Game. While the majority of N-Gage Users looked on the announcement of Kevin Siembeida’s RPG system coming to a Finnish phone near you as just another title, the dedicated Rifts fans were dancing in the streets with the news that it was finally becoming a computer game after twenty years. And the industry quietly wondered just what Psionic skills Nokia had employed to get the franchise. I sat down with Kevin Siembeida, along with Creative Director Trent Ward from Backbone, and Shane Neville from Nokia, the Producer of Rifts.
Penrillian specialize in Symbian OS application development and porting and are experts at helping clients to imagine, to specify, to build and to launch software running on Symbian OS. Ewan cuaght up with Charles Weir to find out just what this UK company are up to in the Symbian OS world.
Guest reviewer Alfie Dennen unpacks his shiny Nokia 7710 and gives us "30 minutes with the 7710," his initial thoughts and a whistle stop tour of some of the applciations bundled with the Series 90 multimedia smartphone.
Nokia announced their own 'Glitz and Glamour' racing game at E3 2004. As E3 2005 approaches, Ewan catches up with Bugbear, the brains behind Glimmerati, to see what this ancipated title can offer the N-Gage.