Imaging enthusiasts like me live and breathe resolutions and jargon like 'oversampling' and 'Back Side Illumination', but it's easy to lose track of more mundane questions and issues from those for whom their smartphone camera isn't one of the biggest features. In this case, I'd had emails in asking why their 12MP (i.e. 12 megapixels) camera was only outputting 9MP and their 8MP device outputting 6MP. Why were their smartphone cameras performing under par? I thought a little clarification was in order.
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Most readers know me as someone prepared to enter into debate on the subjects of form factor and smartphone design, but also having my own distinct preferences. You'll remember an in depth feature I did on the subject of sealed vs removeable batteries? It's fair to say that, personally, I come down on the 'removeable' side of the fence - yet I find myself, in December 2013, using a sealed design for my primary device. In this feature, hopefully of interest to both AAS and AAWP readers, I examine my objections to 'sealed' and ask which of them, if any, are still showstoppers.
You love smartphone camera shootouts - you know you do. Especially with champions in both the Symbian and Windows Phone world. We've compared most of these devices to one of the Android world's camera champions before - the Sony Xperia Z1, but that device was hampered by poor initial firmware and reports of the most recent Z1 update have been promising. Which means (in conjunction with reader Adam Pino) a new head to head: Nokia N8 (12MP, Xenon flash, Symbian), Nokia 808 (5MP oversampling, Xenon, Symbian), Nokia 1020 (ditto, Windows Phone) and the Z1. Fight!
That Nokia has been in forefront of mobile imaging is surely not in doubt, whatever you think of the operating systems the company has chosen at each stage (Symbian and then Windows Phone). In fact, it's a testament to how good and ground breaking the Nokia N95 was in its day (the first 5MP camera on a smartphone etc.) that it can even hold its head up here in 2013. But seven years has seen quite a bit of innovation in sensor quality, resolution and image processing - which is why I thought a 2006-2013 data point might be in order. Here's the legendary N95 pitted against the latest Nokia Lumia 1020 across six test scenes/uses.
Please accept this generic rant across the All About sites, but the subject matter applies to all platforms to various degrees. In-app purchasing or, more specifically, in-game purchasing is the current fad in game development and it's time enough people took a stand and said 'No'. And not just writing editorials and blog posts on the subject but actively boycotting such titles and recommending alternatives that rely on the traditional 'buy it once' model. Does it sound like I'm over-reacting? Maybe - it depends on exactly who's playing the games on your phone(s)?
Forgive a little retrospective, but it's (more or less) the five year anniversary of Position Art. Long time readers will know where I'm going with this - Stavros and his 'tool' (the Nokia N82!) A promotional campaign for the device created by agency Farfar under the guidance of Nokia's regular 1000 Heads, the character of Stavros transcended the usual ad boundaries and made a real connection to us, the Symbian faithful. I still remember many of his self-deluded mannerisms and faltering dialogue, I had a go at my own Position Art, and even learned to love the N82 as he did. The full story is remembered below...
The battle to preserve personal and secure data across mobile platforms goes on. You may remember that I went on an exploratory trip around every secure database system recently, with no satisfactory conclusion. Is it too much to expect to be able to take my PINs, my ID numbers, my software serial numbers, my secrets, from platform to platform? It may be too early to call off the search completely, but a solution is emerging that looks future proof and promising.
Having set out a camera-centric stall for transitioning from the Nokia N8 and 808 to the Lumia 1020, for those who simply must have the best camera and Xenon flash, I also wanted to write something more generic, for all Symbian users and concentrating less on camera functions and more on multitasking and other unique selling points, replicating each in a move to the mobile OS which most resembles Symbian under the hood - Android, featured here in its latest v4.4 variant, in the Google Nexus 5.
I wrote, a while ago, about possible showstoppers for people moving from Symbian to Android or Windows Phone, but a lot has happened in the intervening months, not least the arrival of the Nokia Lumia 1020, offering a more or less direct equivalent to the camera-centric flagships in Nokia's previous Symbian world. What I wanted to explore here was each aspect of smartphone functionality, from the point of view of matching what each generation did - and does. The overall picture may surprise you, though (as usual) there are a few caveats along the way.
The Nokia Lumia 1020 reigns supreme in terms of still photography in the 2013 smartphone world, it seems, but challengers do keep popping up. In this case the LG G2, with 13MP sensor and OIS, inset into a sleek and large-screened body. It was only natural to compare the cameras of each, in this, part 1 of a two part shootout, though I added a couple of extra reference points to the mix in the older Nokia 808 (sorry, couldn't help myself) and the mainstream Lumia 920. I then shot the same nine scenes and subjects with all four, to place the phone cameras relative to each other.