Following on from part one of our look at monetising applications, it's time to look at the most prevalent method. The direct sale of the application, be it from a shareware model or the dual nature of lite/full applications in an App Store, to time limited apps and in-app purchasing, there are a number of choices to get the money straight out of the user's wallet.
Recent Features - Symbian 3 - Page 29
As pointed out by My Nokia Blog, the Nokia World 2011 event page has been updated with additional speaker information. The speakers contain no real surprises, with CEO Stephen Elop headlining, supported by Jo Harlow and Mary McDowell (the heads of smart devices and mobile phones respectively). However, this does give us a chance to highlight some of the topics that will be covered at the event, as Nokia looks ahead to 2012.
In a shockingly unscientific real world experiment, I took an hour out at a busy UK train station to scan what phones and smartphones people were using in summer 2011. Go on, admit it, you do this too when on the move. The biggest surprise was that the most popular mobile form factor didn't involve a fruit logo on the back, a large display or touch control.
Sharing content from a Symbian phone has never been a straightforward process. It was streamlined thanks to PixelPipe's Send and Share application, which integrated into Symbian's native Send menu. Pixelpipe can simultaneously post to a vast range of services. Unfortunately, that application is no longer available, even though the service is still available via email uploading. Therefore, here is a round up of the other options for Symbian sharing. Read on to see how the All About Symbian team push content from our phones.
An unusual head to head, this, in that the non-Symbian device is much the cheaper of the two and with distinctly budget pretensions. Still, the physical comparison is apt and it gives us another data point as to how Symbian powered smartphones compare to the competition mid 2011. Even if the data point is in this case well away from the flagship/superphone end of the spectrum.
I'm sure a lot of E71 and E72 owners are looking at the Nokia E6 as a possible upgrade, so it's worthwhile spending time highlighting the more important updates, as an addendum to our review series part 1 (hardware), part 2 (software), part 3 (enterprise) and part 4 (multimedia) on the device. What might you gain - and what might you lose - in upgrading to Nokia's latest qwerty slab smartphone?
A new version (7.3) of the Web application ships with Symbian Anna and is also available for selected older devices, via firmware updates. The UI updates are easy to see, but what about the performance improvements from the updated browser engine and other under-the-hood changes? In this feature article we look at how much faster Web 7.3 is compared to Web 7.2 by sharing the results of some comparative browsing tests between the Nokia C7 and the Nokia X7.
You've heard me rave in the past about the excellence of the camera in the Nokia N8 - the 12 megapixels, the Xenon flash, the huge sensor. And you've heard me reel off a long list of tech gadgets that are onboard the device. But here I wanted to highlight 10 design points that haven't got the credit they so far deserve. In a nutshell, the N8 is better than you already thought it was.
The AMOLED (used in all of the new Symbian^3 and Anna phones, apart from the E6) bottom line is that, because every pixel provides its own light, a bright/white display uses up to fifteen times as much power as a dark/black one. With battery life being a big issue with modern smartphones, you'd have thought that factors of fifteen would make OS and application designers sit up and pay attention. Alas, no. Here's a look around the Symbian world at what has and (usually) hasn't been done to take AMOLED's characteristics into account.
The Nokia N8 has ruled the roost for almost nine months of course - and I don't think anyone reading this is going to expect it to be toppled even by the best of the rest, tested here. But what I was interested in was how much other devices and systems have closed the gap, as at June 2011. Surely the current batch of 8 megapixel-toting smartphones have good enough cameras for most users these days? I wanted to gather some data points, looking right down at pixel level, at four photos in four different scenarios/light levels, for each device.