Almost as soon as cameras started to arrive on smartphones (the Nokia 7650 was the first - I still have mine!), bright minds started to wonder if it would be possible to not only snap a scene, but actively zoom the shot before capture (as you would on a standalone camera). Early approaches were terrible, of course, but then we had a succession of interesting approaches, most of which are grouped in the photo below. And, a decade later, in late 2015, is there a consensus, a winner?
My last camera phone comparison for over a month, I promise(!), the arrival of the much-praised (in terms of its imaging) Xperia Z5 prompted another comparison across a range of test shots against the classic (Symbian) Nokia 808 PureView and the (Windows 10 Mobile) Nokia Lumia 1020 and Lumia 930. Apologies if you're not interested in camera-centric features (in which case move right along), but (with the very latest iPhone 6s here too) the opportunity was too good to pass up - a genuine 5 way shootout between some of the best camera phones in the world from the last few years.
The next time you look at your on-device application store, with a progress bar showing that an update to, say, Photos is taking an outrageous 30 seconds to apply, here's a cautionary data point from a decade ago...
The debates have raged over the years, of course. Phone cameras acquired flash units, first LED and then, on some Nokias, Xenon, though the bulk, expense and power requirements of this technology meant that, despite the possibleadvantages, it never really took off in the phone world. However, 2015 marks the point in the sand where technology is eliminating the need for a flash in a camera phone at all. Soon, the only thing you'll use it for is as a torch to find your way to the car from the pub!
Guest author Massis Sirapian takes mapping fans of a geeky nature through the process of getting Nokia Maps favourites on a Symbian smartphone to Microsoft Maps on a desktop (Windows 8.1 or 10) - and thence to Windows 10 Mobile potentially, of course. Note that I haven't tried any of this, so I'll refer you to Massis on Twitter if you get stuck!!
There's a sweet spot for everything, whether it's the quantity of beer you buy in one go (e.g. a 'pint'), the number of children your family has (2, in the West, allegedly!) or, indeed, the number of megapixels in your captured photos. There will always be exceptions and regional variations, but taking the megapixel example in the context of camera phones, the tech world is now moving into uncharted areas of what I've often called the 'megapixel myth'. From this point onwards, it's mainly pain and little gain, I contend, unless manufacturers start to do cleverer things with all those pixels, in the manner of PureView classics like the 808 and 1020...
One of the elements of the Symbian 'experience' that broke recently was the email set-up process, with the shutting down of Nokia's email configuration server. Effectively, if a new user (or an existing Symbian user re-setting up an old device after a reset) tried to set up a new mailbox then only Exchange was offered - if your email host only offered IMAP4 or POP3 then you're now out of luck. It's disappointing that this was turned off before the original '2016' deadline for support, but hey, I've been pointed to a workaround that can be used without relying on external configurators.
In another guest article from Stuart Peters, he runs over some of the software and hardware accessories that keep his Nokia 808 a 'hero' device, even in 2015. What do you think of his picks? Dare you push the 808 this far as well?
In this specific group test. I look at capturing high decibel music on a variety of new and classic smartphone cameras, four of which also have OIS to help keep the picture steady too. Add in low light conditions and a dozen factors trying to throw auto-focus out and you have the recipe for a decent multi-device group test. In the ring here were the Nokia 808 PureView, Lumia 1020, Lumia 930, Microsoft 640 XL, Google Nexus 6 and LG G4. Four of the six have OIS, at least three have HAAC microphones, and one has hardware oversampling per frame in real time. Game on!