Cute, cuddly and consumately designed - Sola Rola

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Krisse is either getting dangerously loose with AAS MegaGame awards or has indeed found a second game in a fortnight to merit the high rating. Sola Rola, despite being built on J2ME, delivers at every turn, with smooth and believable 2D animation allied with great level design. Here's the Sola Rola review, make sure to click through at the end of the review to the video walkthrough, to see what Krisse means.

"As you may have noticed over the years, All About Symbian has tended to concentrate on native Symbian applications and games rather than stuff that runs through Java. Even though Symbian phones can run Java software, it usually looks much worse and has more restricted functionality than native apps, and this has traditionally been especially visible in gaming. While the best Symbian games look like they've wandered in from a PlayStation, Java games often seemed to resemble something from a Commodore 64. Reviewing Java games felt like a waste of time.

Sola Rola defies all that, largely because it's 2D rather than 3D, featuring some excellent cartoon artwork and animation. This emphasis on talent instead of raw technology means that the game looks really good, and you don't worry at all about its lack of 3D. While it might not have the intricate graphics of a  PSP, Sola Rola is well up to the standards demanded by phone gamers." 

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