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Review: Skyforce Reloaded

An arcade game – and and ol' fashioned up-the-screen 2D shoot-em-up at that. On a touch screen. Surely this is as big a folly as “Can you fly the Spruce Goose across the Atlantic?” So onto Skyforce Reloaded, the almost franchise-like arcade game that's on every mobile platform, and which now makes its way to S60 5th Editon. But how does it work on devices like the 5800, which have no physical keys? Find out in Ewan's review.

Posted by Steve Litchfield at 8:59 UTC, November 19th || 9 Comments

Review: MicroMaze

The Marble rolling game genre isn't new to Symbian OS, but rarely has it been done better than here, in MicroMaze for S60 5th Edition, reviewed by Ewan. 80 plus levels over six different rolling surfaces and with bridges, barriers and trap doors to avoid, this is a smooth action casual game that you'll be playing for quite a while. 

Posted by Steve Litchfield at 12:41 UTC, November 17th || 2 Comments

What will Nokia learn from the Failure of N-Gage?

Two weeks after Nokia announced that their N-Gage system was to be closed and the titles merged into Ovi Store, N-Gage old-hand Ewan delivers his verdict, looking at what Nokia did wrong, from support to marketing to community. More worryingly, Ewan also worries that similar errors might be being made with Nokia's other Software and Services. 

Posted by Steve Litchfield at 20:24 UTC, November 9th || 24 Comments

AAS Insight 93 - SEE 2009, Q3 Canalys, N-Gage

In All About Symbian Insight 93 (AAS Podcast 157) we discuss the Q3 smartphone figures from Canalys and Rafe explains that Fujitsu and Quic have joined the board of the Symbian Foundation. We move on to a retrospective of SEE 2009 with discussion of the media reaction (which send Rafe into rant mode). We finish with thoughts on N97 PR 2.0 and the closure of N-Gage (sniff). You can listen to AAS Insight 93 here or, if you wish to subscribe, here's the RSS feed.

Posted by Rafe Blandford at 18:13 UTC, November 7th || 12 Comments

Powerboat Challenge sums up N-Gage

And so the final N-Gage game slips out the harbour. Perhaps Nokia were hoping for a quiet maiden voyage for Powerboat Challenge? Whoops. Despite a solid game structure and good enough graphics, this title just - in Ewan's words - isn't fun. Read the illustrated review here on Ovi Gaming.

Posted by Steve Litchfield at 10:12 UTC, November 3rd || 3 Comments

Farewell N-Gage - Nokia to shutter gaming service

In a low key announcement, via the N-Gage blog, comes the news that Nokia plans to shutter its N-Gage gaming service. Nokia say they will 'no longer publish new games for the N-Gage platform'; instead games will be provided via its Ovi Store service. Current N-Gage games can be purchased until September 2010 and the N-Gage website and Arena service (online elements) will be available throughout 2010.

Posted by Rafe Blandford at 17:46 UTC, October 30th || 30 Comments

Review: Mega Monsters for N-Gage

Hulk smash!!! Or in this case a giant panda, as Ewan takes a look at the B-movie-inspired Mega Monsters from Nokia on N-Gage. It's a stomping, rip-roaring rampage through the city, either against miniature opponents or against these plus the clock/another online opponent. And it all hangs together rather well, rounding off what has been a relatively good week for N-Gage.

Posted by Steve Litchfield at 15:46 UTC, October 23rd || 0 Comments

Review: Tiger Woods PGA Tour 09 for N-Gage

Electronic Arts PGA Tour series of golf games dates back to 1990 - which should give this latest mobile incarnation some pedigree in terms of gameplay. But how well does it all work on the phone, how much (or how little) has been done for the official N-Gage incarnation, and how does it compare both to the Java version and to the established Pro Series Golf for N-Gage? Find out in my Tiger Woods PGA Tour 09 review here on AAS's Ovi Gaming.

Posted by Steve Litchfield at 9:35 UTC, October 22nd || 8 Comments

New ZingMagic games, two free!

Just popped up in the Nokia Ovi Store are two new, free ZingMagic games, both based in the same genre. 'Alpha WordSearch' and 'Starts with WordSearch' are free to play, with no restrictions, I've included some screenshots below. There are also a batch of six new themed, bigger Word Searches, available as commercial titles. Details below.

Posted by Steve Litchfield at 11:58 UTC, October 20th || 2 Comments

N-Gage games catalog exceeds bounds

At first I thought it was just me. But all week, trying to view the N-Gage 'All games' catalog in the on-device client has resulted in an error message 'Out of internal memory. Close some applications and try again (Error -4)'. Not terribly helpful, especially on an (e.g.) N96 with 80MB of free RAM and now verified on numerous other devices. What's clearly happened is that adding the latest game to the online catalog has broken some internal limit within the client ("How many games shall we allow for in our array? Pick a number..."), but it's a crying shame that such an error has been allowed to exist for so long, especially around the launch dates of three new titles.

Posted by Steve Litchfield at 8:26 UTC, October 16th || 15 Comments
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