Perhaps matching the debate on sealed vs replaceable batteries as a design trend for our time is that of sealed memory. In other words, flash storage for applications, files, documents and media, which is of a fixed size and with no options for user expansion. Is sealed memory ultimately acceptable and, if so, is it possible to calculate a healthy minimum for 2014 devices?
Imaging enthusiasts like me live and breathe resolutions and jargon like 'oversampling' and 'Back Side Illumination', but it's easy to lose track of more mundane questions and issues from those for whom their smartphone camera isn't one of the biggest features. In this case, I'd had emails in asking why their 12MP (i.e. 12 megapixels) camera was only outputting 9MP and their 8MP device outputting 6MP. Why were their smartphone cameras performing under par? I thought a little clarification was in order.
While the N8 is ancient in the smartphone world, it still has an impressive camera, with native 12MP output. So much so, that it's still the benchmark by which we at All About Towers judge all other cameras. Even though media attention on phone cameras looks at the Lumia 1020 or HTC One, the N8 still stands up favourably against these modern phones. With that in mind, I took my N8 out to look skywards, with the help of a telescope, and photographed The Moon. Read on to see how well it did and how it stacks up against modern phones like the iPhone 5 and Windows Phone-powered Lumia 925 too.
Most readers know me as someone prepared to enter into debate on the subjects of form factor and smartphone design, but also having my own distinct preferences. You'll remember an in depth feature I did on the subject of sealed vs removeable batteries? It's fair to say that, personally, I come down on the 'removeable' side of the fence - yet I find myself, in December 2013, using a sealed design for my primary device. In this feature, hopefully of interest to both AAS and AAWP readers, I examine my objections to 'sealed' and ask which of them, if any, are still showstoppers.
You love smartphone camera shootouts - you know you do. Especially with champions in both the Symbian and Windows Phone world. We've compared most of these devices to one of the Android world's camera champions before - the Sony Xperia Z1, but that device was hampered by poor initial firmware and reports of the most recent Z1 update have been promising. Which means (in conjunction with reader Adam Pino) a new head to head: Nokia N8 (12MP, Xenon flash, Symbian), Nokia 808 (5MP oversampling, Xenon, Symbian), Nokia 1020 (ditto, Windows Phone) and the Z1. Fight!
I had a crazy idea a while ago, after trying to get a decent 'panorama' shot on my Nokia smartphone and finding the stitching flaky and the resolution low every single blessed time. Yes, yes, calm down Apple fans, I know the iPhone does this out of the box, but here I'm talking Nokia. Symbian and Windows Phone, and the 808 PureView and Lumia 1020 specifically, since the high resolution available (typically 7700 pixels-ish wide) opens up the possibility for a huge, massive cheat. As [cough] detailed below.
That Nokia has been in forefront of mobile imaging is surely not in doubt, whatever you think of the operating systems the company has chosen at each stage (Symbian and then Windows Phone). In fact, it's a testament to how good and ground breaking the Nokia N95 was in its day (the first 5MP camera on a smartphone etc.) that it can even hold its head up here in 2013. But seven years has seen quite a bit of innovation in sensor quality, resolution and image processing - which is why I thought a 2006-2013 data point might be in order. Here's the legendary N95 pitted against the latest Nokia Lumia 1020 across six test scenes/uses.
Please accept this generic rant across the All About sites, but the subject matter applies to all platforms to various degrees. In-app purchasing or, more specifically, in-game purchasing is the current fad in game development and it's time enough people took a stand and said 'No'. And not just writing editorials and blog posts on the subject but actively boycotting such titles and recommending alternatives that rely on the traditional 'buy it once' model. Does it sound like I'm over-reacting? Maybe - it depends on exactly who's playing the games on your phone(s)?
The battle to preserve personal and secure data across mobile platforms goes on. You may remember that I went on an exploratory trip around every secure database system recently, with no satisfactory conclusion. Is it too much to expect to be able to take my PINs, my ID numbers, my software serial numbers, my secrets, from platform to platform? It may be too early to call off the search completely, but a solution is emerging that looks future proof and promising.
I wrote, a while ago, about possible showstoppers for people moving from Symbian to Android or Windows Phone, but a lot has happened in the intervening months, not least the arrival of the Nokia Lumia 1020, offering a more or less direct equivalent to the camera-centric flagships in Nokia's previous Symbian world. What I wanted to explore here was each aspect of smartphone functionality, from the point of view of matching what each generation did - and does. The overall picture may surprise you, though (as usual) there are a few caveats along the way.