Recent Features - Page 137
We are strongly against Software Piracy and 'Warez' on the internet. If you are a software company (or interested party) please help us by reading this information. # Posted by Rafe in Features || Comments 18:21, Aug 25th
This is our privacy policy for the mailing lists and for any other things we might get your e-mail address for. Summary? - We hate spam as much as anyone so lists will only be used by AAS Staff.# Posted by Rafe in Features || Comments 18:20, Aug 25th
Details on linking to AAS.# Posted by Rafe in Features || Comments 18:14, Aug 25th
The AAS Wap site is comphrensive, and offers almost all of the sam functionallity as the WWW site. Find out more details here.# Posted by Rafe in Features || Comments 18:12, Aug 25th
Get started with the 9200 OPL SDK on either a PC of the device itself. # Posted by Rafe in Features || Comments 17:10, Aug 25th
In which we'll take the player's guess, compare it to the real solution, and work out how accurate his guess was.
# Posted by Ewan in Features || Comments 14:56, Aug 25th
In which we start to give the user some control over the application, move the cursor around, and make our first guess with some coloured balls...
# Posted by Ewan in Features || Comments 14:44, Aug 25th
In which we'll make the first changes to Event Core and see the app starting to come together on our Communciators.
# Posted by Ewan in Features || Comments 14:42, Aug 25th
In which we'll identify graphics that we'll need, and create our first MBM graphics file using MBMWhizzard.# Posted by Ewan in Features || Comments 14:41, Aug 25th
In which we'll start designing our first application, look at how to handle pictures, and discover how to manipulate windows and graphics.# Posted by Ewan in Features || Comments 14:39, Aug 25th