What might have been. And yet is. Steve Litchfield looks at the Sendo X, now at the end of its life, yet strangely renewed and a taste of what could have been.
Every wondered about the business behind a game? Ewan takes time out from playing System Rush to ask Rob Hendry, of Ideaworks 3D, some of the nitty gritty details of working with Nokia's flagship gaming platform.
With the N-Gage and N-Gage QD avaialble at some fantastic prices (as low as $99 in the US) is this a good time to get the system? Ewan thinks so, and Nokia's offering of free demo versions and full games (Snakes) just make it even better. Here's your guide to the freebies.
Rifts… It’s not just another Role-Playing Game. While the majority of N-Gage Users looked on the announcement of Kevin Siembeida’s RPG system coming to a Finnish phone near you as just another title, the dedicated Rifts fans were dancing in the streets with the news that it was finally becoming a computer game after twenty years. And the industry quietly wondered just what Psionic skills Nokia had employed to get the franchise. I sat down with Kevin Siembeida, along with Creative Director Trent Ward from Backbone, and Shane Neville from Nokia, the Producer of Rifts.
Classic RPG action on the N-Gage? It's been tried before, but Roots might be the first time it's going to be done in a way to satisfy new and old fans. Ewan takes a look at the pre-release version.