Pocket Kingdom may be a massive ultiplayer game, but it's about to get an audience. You. Through "My PK," each player will have thewir own personal web page where anyone can watch their progress. And there's going to be a 24 News Channel, hosted by Reset Jen. Who said the N-Gage was dead?
As we predicted, the new Pathway to Glory mini-site went live today. They're also carrying the news that PtG has gone 'gold' and will be shipping out to retailers over the next few days.
Spiderman, Spiderman, Does whatever a spider can. But is the N-Gage's Spiderman 2 any good? Chris Rydberg puts down the comic books to review his hero.
The updated PtG website is now online (reports the Arena Forum). Expect it to shift onto the main Nokia server in a few days, but in the meantime have a look at it here.
Every OS has its programming books, and Symbian OS is no exception. Ewan caught up with the auther of "The C++ Book" for Symbian OS, Richard Harrison, to find out more about the man who helped write the text that everyone else uses to program our smartphones. Read all about it in his interview.
As well as launching new phones and services, the Nokia Mobility Conference has news for the N-Gage Community as well, with unlockable gaming content. In conjunction with Orange France, Call of Duty gamers can download 3 new levels through the N-Gage Arena and a Premium SMS. A worldwide roll-out of this service is expected over the next few months.
If you've never ventured into our Forums, then you may be surprised at the conversations you'll find. With the launch of the 7710 yesterday, there's been a lot of discussion on the 7710 widescreen Smartphone and the 9500 Communicator. Bassey makes his arguments for his favorite device on this thread, and it's all down to the interface...
Ewan's been busy thinking about some of the easier ways to program your smartphone and make them do things that you need them to do. In this first article, he looks at using a spreadsheet to help you, the basics of spreadsheets, and your first 'application' on a Communicator, Series 60 or UIQ device.
There's just over a week to go if you want to vote in the N-Gage Awards, sponsored by All About N-Gage, My Phone Games, N-Gage User and N-Gage World. You can vote on Best N-Gage Game, Best Java Game and Best N-Gage Fan Site.
Continuing from part one last week, Ewan's interview with Cory Doctorow continues. In Part Two, Cory and Ewan talk about mobile phone networks, charging, ad-hoc GSM/WiFi networks and what Cory thinks of his P900.
Straight from CTIA in San Francisco, Nokia have announced Preminet, a storefront geared towards Operators, that will provide software, themes, ringtones and other mobile paraphernalia. Nokia will control a central catalogue, and Operators who sign up can choose which items appear in their portfolio. Brand-able client software for the user to download from the Operator. This will provide the ability to get demos of applications, and provide a payment route to be billed. But what does it all mean?
Steve Litchfield rants and raves about the continuing failure of Symbian software developers to provide faultless synchronisation. Read his diatribe here...
Fancy showing your love for your favourite N-Gage Game? Well now you can with the N-Gage Fan Packs. Grab some wallpapers, ringtones and sounds from The Sims, Crash Nitro, Pathway to Glory and Ashen. They're not full themes (like the Nokia 6600) but they're the best a regualr N-Gage can manage. Mind you, didn't we suggest this idea almost a year ago?
Nokia's N-Gage unit is one of three game units available to a Helsinki based team of gamers attempting to break the world record for continuous playing of computer games (reports N-Gage.com and Nokia). Passers by can grab another unit and join in with bluetooth gameplay of Fifa 2005. Given the other units are going to be a PC and a Playstation 2, All About N-Gage can only assume the N-Gage is in the mix so they can go to the toilet without jeporadising the record attempt.
We've recieved a bundle of promo material for Nokia's "One" game on the N-Gage, and it brings an important point to mind,. In the past we've always held of going into depth on games until they are released, restricting ourselves to screenshots and broad strokes in the Games Database. Is that what you (our readers) want?