Here's Barbarian Snake in action:
Nice artwork, despite the Java origins - anyone know just WHY Java games always have such basic menus? Surely it can't be the need to be compatible with d-pad driven handsets anymore?
'Action' mode is the main attraction here, with three lands to explore, each split into many levels with their own achievements (kill so many enemies, collect so many eggs, etc.)
Snake control is by touching each of the four edges of the screen, as appropriate - tapping the centre of the screen fires your extremely-period-inaccurate particle weapon. Or maybe it's a Barbarian fireball of some kind? Destroying each group of three enemies seems to release more eggs, which you then collect, and so on....
In 'Classic' mode, it's just you against your own tail, as usual - the snake action wraps around each of the screen edges thankfully - how long can you last?
You can download a free version (with sparse ads, thankfully) here in the Nokia Store, or spend a quid on the full version here.