Here's the game in action. It claims to be 'optimised for 20 different screen resolutions', though as one of the lowest resolutions supported, I think the game suffers on Symbian.
A slight hiccup in that the title screen refused to be captured with a screenshot utility without some corruption.... Hmmm.....
Two tutorial screens are all the help you get, unfortunately. I got the rough idea...
Build the candies, lock the flying deer, check...
And then it all goes pearshaped, with tiny little icons and items that weren't mentioned in the help...
So I ended up tapping and dragging hopefully and trying to 'match-3' the candies, with the deer flying randomly off after every turn. Was I making progress? Yes. Would I have liked a proper help text/screen/tutorial? Definitely.
Is it just me finding this game utterly confusing? Is it just my eyes finding the graphics too small and too indistinct?
You can buy Candies vs Hypnodeer here in the Nokia Store if you fancy making more progress than I did!