You'll know Scrubs, the TV sitcom, right? Quirky hospital comedy, zany characters, etc. Well, now there's an official mobile game of the series and it's programmed by Symbian stalwarts Herocraft. It turns out to be a slick 'find things on-screen' puzzle - always an odd concept on a comparatively low resolution nHD screen, but in fairness it works quite well here, and there are twists, such as doors and hatches that can be opened to reveal hidden items, plus special items that have to be collected, adventure-style, to be used as tools later on in the game.
Here's a walkthrough of Scrubs as far as I got (I eventually got stuck and couldn't find an oil can!!):
An impressive array of languages are supported...
Ah yes, recognise these faces?
Each batch of levels takes place in a certain location. I'd estimate the entire game playing time to be in the order of ten or so hours if you're eagle eyed and solve the handful of extra puzzles correctly. If you miss something or aren't quite so observant, Scrubs could take much longer!
Each batch of levels has a main character to welcome you....
... and guide you through the current objective.
In addition to finding the next items that need to be found, grab vitamins, the game's 'currency'...
At any point you can pause out to the main menu.
As you progress, you win awards and get more points...
Inventory items get saved for use on later level puzzles....
To stop you randomly tapping around a level as fast as you can, there's a built in time restriction - clever!
A hints system introduces some of the more vexing in-game puzzles...
.... and tells you how to solve them. Happily. If you don't want to know all this then don't look in the hints section of the game!
My eyesight isn't that bad, but I still had to use the item-hint system (in the top toolbar) to show me where several items were on each level. I did love the touches like ambulance hatches that you can tap to open (complete with sound effect), to reveal a collectable item behind.