You should be able to control the game entirely through the direction pad, with the d-pad button acting as jump. That would avoid the 3 key problem.
Of course some phones' d-pads are easier to use than others... :(
04-01-2008 10:24 AM
Unregistered
Absolutely lovely game! There's just one thing I'd like to mention: On some handsets, i.e. where the often used keypad button "3" which is needed to jump to the right is located just beneath the red phone symbol, one accidently presses the red button far too often which ends up in a sudden exit of gameplay. And starting up again, you have to go through all the comics once more which takes a while ... So if the red key would lose its "exit" function (you could move it elsewhere), it would make for a much better gameplay :-)
03-01-2008 01:29 PM
krisse
I'd just like to add that this is NOT the free Flash maze game of the same name, though they feature the same characters.
03-01-2008 09:50 AM
slitchfield
Cute, cuddly and consumately designed - Sola Rola
Krisse is either getting dangerously loose with AAS MegaGame awards or has indeed found a second game in a fortnight to merit the high rating. Sola Rola, despite being built on J2ME, delivers at every turn, with smooth and believable 2D animation allied with great level design. Here's the Sola Rola review, make sure to click through at the end of the review to the video walkthrough, to see what Krisse means.