12-05-2005, 11:01 AM
While the majority of N-Gage Users looked on the announcement of Kevin Siembeida’s RPG system coming to a Finnish phone near you as just another title, the dedicated Rifts fans were dancing in the streets with the news that it was finally becoming a computer game after twenty years. And the industry quietly wondered just what Psionic skills Nokia had employed to get the franchise. I sat down with Kevin Siembeida, along with Creative Director Trent Ward from Backbone, and Shane Neville from Nokia, the Producer of Rifts. You can read the interview here (http://www.allaboutngage.com/features/viewarticle.php?id=179), or listen in to the interview over at The Mobiles Podcast (http://www.thepodcastnetwork.com/mobiles/2005/05/12/the-mobiles-show-007/).